Carlos Menezes
Gameplay programmer in the video game industry.
I'm a years old software engineer in the video game industry.
With experience in both AA and AAA games, I've specialized in developing core combat and gameplay features. I develop single
and multiplayer cross-platform games using Unreal Engine and Unity Engine, with expertise in C++, C#, Gunplay, GAS, and other gameplay elements,
ensuring quality deliverables, leading system and gameplay development, and promoting mentorship, best practices, and code quality.